Scout
Scouts sneak into a village and report what they saw: troops, buildings and resources. They do not fight, and scouts at home are the only thing that stops enemy scouts. Send a few before every big attack.
Requirements
- Research in the Smithy
Stats by research level
| Research | Bonus to attack and defence | Attack | Defence against infantry | Defence against cavalry | Defence against archers | Research cost | Time |
|---|---|---|---|---|---|---|---|
| 1 | — | 0 | 2 | 1 | 2 | 500 / 500 / 200 | 0:06:00 |
| 2 | +25% | 0 | 3 | 1 | 3 | 1,500 / 1,500 / 600 | 0:18:00 |
| 3 | +40% | 0 | 3 | 1 | 3 | 4,500 / 4,500 / 1,800 | 0:54:00 |
Each Smithy research level makes the unit stronger in battle: attack and all defences grow by the bonus shown, compared with level 1.
Numbers
| Wood | 50 |
|---|---|
| Clay | 50 |
| Iron | 20 |
| Population | 2 |
| Attack | 0 |
| Defence against infantry | 2 |
| Defence against cavalry | 1 |
| Defence against archers | 2 |
| Minutes per field | 9 |
| Carries | 0 |
| Recruited in | Stable |
| Recruit time | 0:15:00 |
Speed at unit speed 1; recruit time at world speed 1 with a level 1 Stable.