Swordsman
A sturdy defender against infantry and archers, slower than the spearman and heavier on iron. Pair the two and a village stands against almost any mix of attackers.
Requirements
- Research in the Smithy
Stats by research level
| Research | Bonus to attack and defence | Attack | Defence against infantry | Defence against cavalry | Defence against archers | Research cost | Time |
|---|---|---|---|---|---|---|---|
| 1 | — | 25 | 50 | 15 | 40 | 300 / 300 / 700 | 0:06:30 |
| 2 | +25% | 31 | 63 | 19 | 50 | 900 / 900 / 2,100 | 0:19:30 |
| 3 | +40% | 35 | 70 | 21 | 56 | 2,700 / 2,700 / 6,300 | 0:58:30 |
Each Smithy research level makes the unit stronger in battle: attack and all defences grow by the bonus shown, compared with level 1.
Numbers
| Wood | 30 |
|---|---|
| Clay | 30 |
| Iron | 70 |
| Population | 1 |
| Attack | 25 |
| Defence against infantry | 50 |
| Defence against cavalry | 15 |
| Defence against archers | 40 |
| Minutes per field | 22 |
| Carries | 15 |
| Recruited in | Barracks |
| Recruit time | 0:25:00 |
Speed at unit speed 1; recruit time at world speed 1 with a level 1 Barracks.