Catapult
Catapults damage the building you aim them at, from the farm to the Town Hall. They are slow and need an escort, but they can take a rival village apart level by level.
Requirements
Stats by research level
| Research | Bonus to attack and defence | Attack | Defence against infantry | Defence against cavalry | Defence against archers | Research cost | Time |
|---|---|---|---|---|---|---|---|
| 1 (free) | — | 100 | 100 | 50 | 100 | — | — |
| 2 | +25% | 125 | 125 | 63 | 125 | 9,600 / 12,000 / 3,000 | 2:03:00 |
| 3 | +40% | 140 | 140 | 70 | 140 | 28,800 / 36,000 / 9,000 | 6:09:00 |
Each Smithy research level makes the unit stronger in battle: attack and all defences grow by the bonus shown, compared with level 1.
Numbers
| Wood | 320 |
|---|---|
| Clay | 400 |
| Iron | 100 |
| Population | 8 |
| Attack | 100 |
| Defence against infantry | 100 |
| Defence against cavalry | 50 |
| Defence against archers | 100 |
| Minutes per field | 30 |
| Carries | 0 |
| Recruited in | Workshop |
| Recruit time | 2:00:00 |
Speed at unit speed 1; recruit time at world speed 1 with a level 1 Workshop.